Showing posts with label 4) thursday. Show all posts
Showing posts with label 4) thursday. Show all posts

August 12, 2017

Puzzle 124 (Right Face)

This is a Right Face puzzle. This type was created by Palmer Mebane.

Edit 6:27 PM, 8/12/17: Here is a new version that should hopefully be unique. Thanks Edderiofer!




February 16, 2017

Puzzle Ramayan + Puzzle 107 (Bosnian Snake)

I am the author of the second round of Puzzle Ramayan (Shading and Loops) being held on Logic Masters India this weekend. Here is a link: http://logicmastersindia.com/PR/201702/

This is a practice puzzle for Bosnian Snake.

Rules (from IB): Locate a snake (a 1 cell-wide single continuous path) in the grid whose head and tail are given. The snake does not touch itself, even diagonally. Numbers outside the grid indicate the number of snake cells in that row/column. Numbers inside the grid indicate how many of the 8 cells around it are used by the snake. (The O's mark the head and tail of the snake in this puzzle formatting; in the IB, they are marked by black circles.)


December 6, 2016

Puzzle 99 (Oasis)

This is an Oasis puzzle.

From WPC Instruction Booklet: Shade some cells in the grid. Shaded cells cannot touch each other orthogonally. All unshaded cells must be orthogonally interconnected. Unshaded cells cannot form a 2x2 square. Cells with circles cannot be shaded. A number indicates how many other numbers or circles can be reached from that cell by passing only orthogonally through empty unshaded cells (it cannot pass a shaded cell nor a cell with a number / circle).


September 30, 2016

Puzzle 84 (Product Cave)

This is a Product Cave puzzle.

Rules (from Grandmaster Puzzles): Variation of Cave rules. Each clue represents the product of the # of row cells visible (including the cell itself) with the # of column cells visible (including the cell itself).


August 24, 2016

Puzzle 79 (Island Line Nurikabe)

This is a Nurikabe variation inspired by Palmer Mebane's Line Nurikabe.

Rules: Standard Nurikabe rules, except that there may not be four consecutive white cells in a row or column. (Equivalently, you can not overlay an I tetromino on any island cells.)


April 2, 2015

Puzzle 54 (Star Fillomino)

This is a Star Fillomino puzzle.

Rules: Place two stars in every row and column so that no two stars are in cells that share a corner or an edge (Star Battle rules excluding two stars per region rule). Use standard Fillomino rules for all of the remaining cells.


July 14, 2014

Puzzle 42 (Statue Park)

This is a Statue Park puzzle. The puzzle type was created by Palmer Mebane.



April 15, 2014

Puzzle 21 (Snake Fillomino)

This is a Snake Fillomino puzzle.

Rules: A snake with a head and tail and unknown length must be drawn in the
grid so that it contains all shaded cells. The snake does not touch itself, even at
a point. The remaining spaces must be divided into polyominoes satisfying the
usual Fillomino rules. The snake may touch polyominoes of the same size as
itself. (rules and puzzle type taken from Fillomino-Fillia 2 Puzzle Pack by Palmer Mebane and Grant Fikes)